The MNY

A child seen from above wears blue sneakers and a blue hat. They are holding an iPad and pointing at a rock on the ground.
Jessica Wilson
A photograph of black shiny skyscraper seen from below with blue sky behind it. There are child-like scribbled drawings which looks like felt-pen that includes: a green beak, red eyes and red claws. The building has two aerials rising above it that look like horns.
Jessica Wilson with drawings by Teddy.

Find faces in the city and be part of a mystery that unfolds across a whole landscape!

They are hiding all around us.

Some are tiny, almost impossible to see. Others are enormous, bigger than imaginable.
They are on the sides of skyscrapers and in small scratches on benches. And once you open your eyes to them, you will see their faces everywhere!

The MNY is a participative-AR game designed for children’s eyes, ideas and ways. Snap a photo of any face-like form, draw a persona directly onto that image, and then upload it to the digital map. Your MNY can then show itself to other players as they physically wander past. And if you search the environment using both your own eyes and your phone’s screen, you might unlock a full animation of many MNYs, as well as hear the voices of MNY contemplating their own existence. You might even find the master MNY!

The MNY is virtual graffiti by kids! And we need your help to create it.

Join us at RMIT campus for a part digital, part artist-guided experience of The MNY. Bring an internet connecting device and an adult to tag along behind you.

NEW DATES ADDED! Scroll down for more info

Created by Jessica Wilson and Tom Holloway
Production Director / Additional design: Christy Dena
Developer: Jae Stuart
Producer: Jessica Wilson


Sessions

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    Event Info

    Important Event Information

    Each audience member should bring their own fully charged device with mobile data (and preferably a power bank to recharge if necessary).


    Event Partners


    Funder Credits

    This project has been Fringe Funded, as part of XS, with thanks to Daniel Besen.